Brain Gym
🧠 Brain Gym
Short brain workouts for focus, memory, association, and self-control — no reading needed.
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Today's Workout
3 quick games, mixed skills, done in 5 minutes
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Focus & attention
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Star Hunt Grid
A visual-sweep focus game — stars hide among a grid full of lookalike distractors. Tap every star as fast as you can. The better you get, the bigger the grid and the more the decoys look like stars. Trains focus and visual search the same way a Schulte table does — playable even before your child can read.
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Don't Touch the Hedgehog!
A self-control and focus game. Little animals pop up from glowing burrows one at a time — tap every one, but if a hedgehog appears you must hold back and never tap it! The better you get, the faster the animals pop up and the more often the hedgehog appears. Trains mindful response control (Go/No-Go) — playable even before your child can read.
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Tangled Strings
A visual-tracing focus game. A glowing balloon's long string tangles with the others — have your child trace it with their eyes from the balloon down to the animal at the end, then tap that animal. The better you get, the more strings there are and the more tangled they become. Trains sustained attention and systematic visual scanning — playable even before your child can read.
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Memory
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Simon the Animals
Trains sound and sequence memory. Four glowing pads each have their own animal and tone — they light up and sound off in a sequence for your child to remember, then tap back in the same order. The better you get, the longer the sequence grows. Trains working memory, Simon-style — playable even before your child can read.
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What's Missing?
Trains visual memory like a little detective game. A row of items sits on a shelf for your child to remember, then the lights flash off — when they come back on, one item is gone. Have your child recall it and tap the right answer. The better you get, the more items appear and the less time you get to memorize them. Trains visual memory and observation — playable even before your child can read.
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Same as Before?
Trains continuous working memory. Cards pop up one at a time — have your child hold the most recent card in mind, and if the new one matches the one that just passed, tap the bell fast. The better you get, the faster the cards come. Trains sustained attention and constantly updating memory (1-back) — playable even before your child can read.
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Association
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Goes Together
A matching game about things that are USED together — umbrella and rain, toothbrush and tooth, key and door. Tap one item, then tap its partner, and a beam of light connects them. It isn't about matching lookalikes; it's about matching things that belong with each other, which trains meaning-based thinking and vocabulary. No reading required.
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Odd One Out
An odd-one-out game that runs on thinking, not eyesight. Four pictures appear: three belong to one category and one slipped in from somewhere else — apple, banana, orange, car. Your child taps the one that doesn't belong, and the game says out loud what category the other three were. Trains sorting and reasoning; the categories get closer together as your child improves.
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Story Order
A sequencing game. Picture cards sit shuffled at the bottom and your child taps them in the order the story happens — seed, sprout, tree, fruit — each card hopping up into the rail. Tap only, no dragging. Trains step-by-step thinking and cause and effect. No reading required.
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Self-control
Coming soon
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